3DS MAX Vray材质转换标注材质插件 for 3ds Max 2013 – 2020
此软件“仅限学习交流,不能用于商业用途”,如用于商业用途,请到官方购买正版软件,追究法律责任与本平台无关!
VRayMtl Converter能够将某些材质类型(目前支持标准材质、光线跟踪材质、巴西高级材质和fr高级材质)转换为VRay材质(VRayMtl和VRayLightMtl)。
V-RayMtl Converter – the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)
支持的软件版本:
3DS MAX 2013/20142015/2016/2017/2018/2019/2020
Vray 3/4/5/6